Strret Fighter Capcom Ken Super combo Street Fighter Ken combo with maximum Street fighter EX2 Plus
Strret Fighter Capcom Ken Super combo Street Fighter Ken combo with maximum Street fighter EX2 Plus
Street Fighter (ストリートファイター Sutorīto Faitā), commonly abbreviated as SF or スト (Suto), is a fighting video game franchise developed and published by Capcom. The first game in the series was released in 1987. Since then, five other main series games, as well as various spin-offs and crossovers, have been released. Street Fighter II is credited with establishing many of the conventions of the one-on-one fighting genre. The game's playable characters originate from different countries around the world, each with a unique fighting style.
The franchise has sold 40 million software units and over 500,000 arcade hardware units.It is one of the highest-grossing video game franchises, with Street Fighter II estimated to have grossed over $10 billion in revenue. Street Fighter remained Capcom's second biggest franchise behind Resident Evil as of 2014, and is currently Capcom's third best-selling software franchise behind Resident Evil and Monster Hunter.
Street Fighter, designed by Takashi Nishiyama and Hiroshi Matsumoto, made its debut in arcades, in 1987. In this game, the player takes control of martial artist Ryu, who competes in a worldwide martial arts tournament, spanning five countries and 10 opponents. A second player can join in at any time and take control of Ryu's American rival, Ken.
The player can perform three types of punch and kick attacks, each varying in speed and strength, and three special attacks: the Hadouken, Shoryuken, and Tatsumaki Senpukyaku. These are performed by executing special button combinations with the controls.
Street Fighter was ported to many popular home computer systems of the time, like the PC. In 1988, it was released on the NEC Avenue TurboGrafx-CD console under the name Fighting Street. Street Fighter was also later included in Capcom Classics Collection: Remixed for the PlayStation Portable and Capcom Classics Collection Vol. 2 for the PlayStation 2 and Xbox.
Street Fighter II: The World Warrior was released in 1991, and was the first true sequel to the original Street Fighter. This release followed an unsuccessful attempt to brand the 1989 beat 'em up game Final Fight and the officially commissioned spin-off Human Killing Machine as Street Fighter sequels. It was one of the earliest arcade games for Capcom's CP System hardware and was designed by Akira Nishitani and Akira Yasuda, who were also responsible for Final Fight and Forgotten Worlds.
Street Fighter II is the first one-on-one fighting game to give players a choice from a variety of player characters with different moves. The choice of multiple available characters allows for more varied matches. In this game, each player character had a unique fighting style with approximately 30 or more moves, including then-new grappling moves and throws, as well as two or three special attacks per character. In the single-player mode, the player's chosen character is pitted sequentially against the seven other main characters before confronting the final four boss opponents, who consist of CPU-controlled characters not selectable by the player. As in the original, a second player could join in at any point during single player mode and compete against the other player in competitive matches.
The original Japanese version of Street Fighter II introduced an African-American boxer boss character, sharing the physical characteristics and likeness of real-life boxer Mike Tyson. In order to avoid a likeness infringement lawsuit from Tyson, Capcom rotated the names of three of the boss characters for international versions of the game. The final boss, named Vega in the Japanese version, was given the M. Bison name, the talon-wielding Spanish warrior, named Balrog in the Japanese version, was renamed Vega, and the boxer became Balrog.
Street Fighter II eclipsed its predecessor in popularity, eventually turning Street Fighter into a multimedia franchise.The release of the game had an unexpected impact on gaming and was the beginning of a massive phenomenon. Various versions of the game grossed over $10 billion in inflation-adjusted revenue, mostly from arcades, as well as from video game console ports which sold more than 14 million cartridges for the Super Nintendo Entertainment System and Sega Genesis/Mega Drive platforms.
The first official update to the series was Street Fighter II': Champion Edition, pronounced Street Fighter II Dash in Japan, as noted by the prime notation on the logo. In this game, players are allowed to play as the four computer-controlled boss characters and two players are able to choose the same character. In this case, one character wears an alternate color pattern. The game also features slightly improved graphics, including differently colored backgrounds and refined gameplay. A second upgrade, titled Street Fighter II' Turbo: Hyper Fighting, called Street Fighter II Dash Turbo in Japan, was produced in response to the various bootleg editions of the game. Hyper Fighting offers faster gameplay than its predecessors, different character costume colors, and new special techniques.
Super Street Fighter II: The New Challengers, the third revision, gives the game a complete graphical and musical overhaul and introduces four new playable characters. It is also the first game for Capcom’s CP System II arcade hardware. The fifth arcade installment, Super Street Fighter II Turbo, Super Street Fighter II X in Japan, brings back the faster gameplay of Hyper Fighting, a new type of special techniques known as "Super Combos", and a hidden character, Akuma.
Numerous home versions of the Street Fighter II games have been produced following the release of the original game. The original version, Street Fighter II: The World Warrior, was ported to the Super NES in 1992. As of 2008, the original Super NES game is still Capcom's best-selling game.It was followed by a Japanese-only port of Street Fighter II Dash for the PC Engine in 1993. That year, Hyper Fighting received two different home versions as well: a Super NES version titled Street Fighter II Turbo and a Mega Drive/Genesis counterpart titled Street Fighter II': Special Champion Edition, titled Street Fighter II Dash Plus in Japan. The following game, Super Street Fighter II, was also ported to the Super NES and Genesis in 1994. Later that year, Super Street Fighter II Turbo was released for the 3DO Interactive Multiplayer and also appeared in a PC version for Windows, released by the now defunct GameTek.
In 1997, Capcom released the Street Fighter Collection for the PlayStation and Sega Saturn. This is a compilation that includes Super and Super Turbo as well as Street Fighter Alpha 2 Gold, titled Street Fighter Zero 2′ (Dash) in Japan, an updated version of Street Fighter Alpha 2. It was followed by Street Fighter Collection 2, titled Capcom Generation Vol. 5 in Japan, also released for the PlayStation and Saturn, which includes the original Street Fighter II, Champion Edition, and Hyper Fighting. In 2000, Capcom released Super Street Fighter II X for Matching Service exclusively in Japan for the Dreamcast. This version of the game features an online two-player versus mode. In 2003, Capcom released Hyper Street Fighter II: The Anniversary Edition for the arcades in Japan and Asia to commemorate the 15th anniversary of the series. As the final arcade installment, the game is a hybrid version of Super Turbo, which allows player to select between versions of characters from all five previous Street Fighter II games. Hyper was released in North America and the PAL region via its ports for the PlayStation 2 and the Xbox, released as part of the Street Fighter Anniversary Collection along with Street Fighter III: 3rd Strike. In 2005, the three games in Street Fighter Collection 2 were included in Capcom Classics Collection Vol. 1 for PlayStation 2 and Xbox. A version of Super Turbo, along with the original Street Fighter, was later included in the 2007 compilation Capcom Classics Collection Vol. 2, also released for the PlayStation 2 and Xbox. Street Fighter II and Super Street Fighter II are also available as downloadable games for select cellular phone services.
An updated version of Super Street Fighter II Turbo came to the PlayStation Network and Xbox Live Arcade services in November 2008.The game, titled Super Street Fighter II Turbo HD Remix, has fully redrawn artwork, including HD sprites 4.5x the original size, drawn by artists from UDON. This is the first time the Street Fighter characters have had new sprites, drawn by Capcom, since Capcom vs. SNK 2 in 2001. The game has several changes which address character balancing issues, but also features the original arcade version gameplay so that players can choose between the two.
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